From 651e934c4c283728b76f8429627d7b4f03a8e89e Mon Sep 17 00:00:00 2001 From: Manish Goregaokar Date: Sun, 8 Jun 2014 22:00:58 +0530 Subject: [PATCH] Fix some deprecated warnings for to_owned() --- glut.rs | 2 +- test.rs | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/glut.rs b/glut.rs index 1bfea16..abd5ad5 100644 --- a/glut.rs +++ b/glut.rs @@ -123,7 +123,7 @@ pub fn set_window(window: Window) { pub fn set_window_title(_window: Window, title: &str) { unsafe { - let title = title.to_owned(); + let title = title.to_string(); title.to_c_str().with_ref(|bytes| { glutSetWindowTitle(bytes as *c_char); }); diff --git a/test.rs b/test.rs index 6196de6..e67cfef 100644 --- a/test.rs +++ b/test.rs @@ -35,7 +35,7 @@ fn fragment_shader_source() -> ~str { void main(void) { gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0); } - ".to_owned() + ".to_string() } fn vertex_shader_source() -> ~str { @@ -49,12 +49,12 @@ fn vertex_shader_source() -> ~str { gl_Position = /*uPMatrix * uMVMatrix **/ vec4(aVertexPosition, 1.0); } - ".to_owned() + ".to_string() } fn load_shader(source_str: ~str, shader_type: GLenum) -> GLuint { let shader_id = create_shader(shader_type); - shader_source(shader_id, [source_str.as_bytes().to_owned()]); + shader_source(shader_id, [source_str.as_bytes().to_string()]); compile_shader(shader_id); if get_error() != NO_ERROR {