diff --git a/rendergl.rs b/rendergl.rs index 0ef0bdf..573e3f7 100755 --- a/rendergl.rs +++ b/rendergl.rs @@ -96,7 +96,7 @@ static FLIPPED_TEXTURE_COORDINATES: [f32, ..8] = [ pub fn load_shader(source_string: &str, shader_type: GLenum) -> GLuint { let shader_id = create_shader(shader_type); - shader_source(shader_id, [ source_string.as_bytes().to_owned() ]); + shader_source(shader_id, [ source_string.as_bytes() ]); compile_shader(shader_id); if get_error() != NO_ERROR {