From bfd411e1c8bfdcc005e4b9376b63c6df429be0d6 Mon Sep 17 00:00:00 2001 From: Igor Gutorov Date: Sat, 31 Mar 2018 22:57:16 +0300 Subject: [PATCH] Update gleam to 0.5 --- components/canvas/webgl_thread.rs | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) diff --git a/components/canvas/webgl_thread.rs b/components/canvas/webgl_thread.rs index bba93918c707..ef31394ee5a0 100644 --- a/components/canvas/webgl_thread.rs +++ b/components/canvas/webgl_thread.rs @@ -1103,12 +1103,18 @@ impl WebGLImpl { } else { match pname { gl::VERTEX_ATTRIB_ARRAY_ENABLED | - gl::VERTEX_ATTRIB_ARRAY_NORMALIZED => - Ok(WebGLParameter::Bool(gl.get_vertex_attrib_iv(index, pname) != 0)), + gl::VERTEX_ATTRIB_ARRAY_NORMALIZED => { + // returns a single bool + let result = gl.get_vertex_attrib_iv(index, pname); + Ok(WebGLParameter::Bool(result[0] != 0)) + }, gl::VERTEX_ATTRIB_ARRAY_SIZE | gl::VERTEX_ATTRIB_ARRAY_STRIDE | - gl::VERTEX_ATTRIB_ARRAY_TYPE => - Ok(WebGLParameter::Int(gl.get_vertex_attrib_iv(index, pname))), + gl::VERTEX_ATTRIB_ARRAY_TYPE => { + // returns a single int + let result = gl.get_vertex_attrib_iv(index, pname); + Ok(WebGLParameter::Int(result[0])) + }, gl::CURRENT_VERTEX_ATTRIB => Ok(WebGLParameter::FloatArray(gl.get_vertex_attrib_fv(index, pname))), // gl::VERTEX_ATTRIB_ARRAY_BUFFER_BINDING should return WebGLBuffer