From bf4291bfc64101a762e47599fe52856c7653549e Mon Sep 17 00:00:00 2001 From: Sam Rijs Date: Wed, 6 Feb 2019 09:11:34 +1100 Subject: [PATCH] always initialize local_transform to the identity matrix --- webrender/res/ps_text_run.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/webrender/res/ps_text_run.glsl b/webrender/res/ps_text_run.glsl index 1b3d1d56b0..c2187b27c6 100644 --- a/webrender/res/ps_text_run.glsl +++ b/webrender/res/ps_text_run.glsl @@ -71,7 +71,7 @@ VertexInfo write_text_vertex(RectWithSize local_clip_rect, vec2 snap_bias) { // The offset to snap the glyph rect to a device pixel vec2 snap_offset = vec2(0.0); - mat2 local_transform; + mat2 local_transform = mat2(1.0); #ifdef WR_FEATURE_GLYPH_TRANSFORM bool remove_subpx_offset = true;